AutoChess Moba perfectly renders the tactical and strategic gameplay in the 5v5 MOBA battlefield. All heroes are FREE to obtain and always will be! Come pick your go-to hero to clinch a victory.
ACM Hero Walkthrough - Tusk Champion
Patch Notes [December 7, 2022]
New Hero - Character Card
THE OBJECTIVE OF THE GAME
Destroy The Throne To Win The Game
1. Select Your Hero
Choose a Tank to guard one lane alone or a Jungler to take over the Jungle. The heroes in AutoChess Moba are of infinite possibilities. Choose the hero that's right up your alley and fight to the end.
2. Increase Your Advantages
Slay enemy heroes and kill minions and creeps to gain EXP and Gold; Level up to unlock the Ultimate Ability. Moreover, don't forget to utilize the map mechanism to stretch your team's lead.
3. Tear Down The Turrets To Attack The Enemy's Throne
There are turrets standing guard over the lanes towards the enemy's Throne. Destroy these buildings and pave the way for your triumph.
4. Destroy The Enemy's Throne
In the center of the high ground stands your Throne. Protect your Throne and destroy your foes' ahead of them to win the game.
ABILITY NAME:DART TOSS
Throws a dart in the target direction, dealing 110/160/210/260 magical damage to the first enemy hero on hit, and bouncing once among nearby enemy heroes.
ABILITY NAME:INCINERATING RIFT
Fire injects fire into the ground, creating a crack, and enemies on the crack take 45/70/95/120 magical damage. After 1s, the crack will erupt, dealing 55/95/135/175 magical damage to enemies in the path.
ABILITY NAME:AMBER HAMMER
Smashes the Amber Hammer to the ground, giving a blast in the front area, dealing 100/140/180/220 magical damage, and enemies on hit will be knocked into the air, also provides a 50/100/150/200 Shield for 3s if hitting enemies.
ABILITY NAME:CHIEF'S ROAR
Axe roars and taunts nearby enemies, increasing his Armor by 15/20/25/30. For every enemy hero taunted, increases Crimson Counter charges by 1.
EGERSIS RANGER attaches Egersis Power to the arrow, increasing ATK Speed by 3/6/9/12 for each base attack, up to 3 stacks, and reducing ATK Speed by 10% and Movement Speed by 4%/8%/12%/16% for enemies on hit.